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Untitled Open World Game

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This is an upcoming project: an open-world game that combines air, land, and sea mechanics with dynamic multiplayer systems. Our goal is to create a game that delivers depth, freedom, and a highly immersive experience.

The World

This game will feature a procedural map that loads chunks on demand. The systems are designed to let you approach challenges in your own way. There will be three main areas to the game:

Game Modes

We might have them, we might not. I’m favoring the option for both singleplayer and multiplayer. Multiplayer servers should support 20-50 players.

Expected Early Access Date

Don’t hold your breath.